Game Design Projects
Game programming and design have been long-standing hobbies of mine since I first learnt to program in school. I have worked mostly in C++ and OpenGL (wrapped in wxWidgets GUIs), but have more recent experience with Python and pygame, and Unity3D. In particular, since May 2014 I've been the CTO of Cubescape, a Melbourne company that is redefining the Escape Room concept (see this page). We provide an operating system for taking multiplayer stories in a plain text format and turning them into an event-driven experience that seamlessly connects hardware and software to blend the real-world with the virtual.